keropeco.blogg.se

Rust monster
Rust monster











rust monster
  1. RUST MONSTER HOW TO
  2. RUST MONSTER MANUAL
  3. RUST MONSTER FULL
  4. RUST MONSTER PLUS

RUST MONSTER MANUAL

The Monster Manual for the third edition of Dungeons & Dragons, published in 2000, provided some new behavioral details:Ī rust monster can scent a metal object up to 90 feet away, dashing toward the source and attempting to strike it with its antennae. a +2 weapon or armor gains a 20% chance of being saved. Note that magically endowed items gain a saving throw, a 10% chance of not being affected for each plus, i.e. If the rust monster touches the metal with its two antennae (roll "to hit" die) it rusts or corrodes the metal.

rust monster

RUST MONSTER HOW TO

That book provided more detailed rules about how to handle the creature's corrupting touch: The rust monster has since appeared in every major version of the game, including the first Monster Manual, published in 1977 as a supplement for Advanced Dungeons & Dragons. The creature is very fast, being attracted to the smell of the iron-based metals, and when alone it will devour the rust it has caused. Any hits by or upon a Rust Monster cause even magical weapons to rust and fall to flakes. These seemingly inoffensive creatures are the bane of metal with a ferrous content, for as their name implies they have the effect of rust upon such substances, and this happens nearly instantaneously.

RUST MONSTER FULL

It was full of rules and details from his home D&D campaign, including creatures like the beholder, carrion crawler, owlbear and gelatinous cube.Īnother entry, the rust monster, was inspired by a cheap plastic toy Gygax purchased at a dime store which "looked rather like a lobster with a propeller on its tail." In the supplement, Gygax and his co-author Rob Kuntz offered the first published description of the creature: As I discuss in my book Of Dice and Men: The Story of Dungeons & Dragons, in 1976 D&D creator Gary Gygax published Supplement I: Greyhawk, the first addendum to his just two-year-old game. An adult rust monster is 5 feet long and weighs 200 pounds (20 bulk).The rust monster has been a part of Dungeons & Dragons since before the Monster Manual existed. They have a long tail ending in a forked spade. Rust monsters combine the appearance of fleas and termites.

rust monster

The long antennae of a rust monster quickly corrode any metallic object they touch. They have a taste for metal and seek to consume it. Organization solitary, pair, or nest (3-10)Ī rust monster is a magical breed of giant insect that evolved in the depths of the world. Rust (Ex)Ī rust monster’s antenna causes metal to rapidly rust and corrode, dealing 2d6+4 points of damage to a metal object (doubled on a critical hit), ignoring its Hardness. This ability functions the same as the scent ability, except that the rust monster can only use it to sense metal objects (including creatures wearing or carrying metal objects). On a success, the item also is subject to the rust ability. The rust monster attempts to disarm a metal item a creature is holding using its antenna. Skills Athletics +13, Stealth +8, Survival +8 Str +1 Dex +4 Con +2 Int -4 Wis +1 Cha -1

RUST MONSTER PLUS

Melee antenna +11 (disarm plus rust), or bite +11 (1d6+4P), or tail +11 (1d6+4B, critical knockdown) Init +4 Senses blindsense (metal scent) 90 ft., darkvision 60 ft.













Rust monster